Как у знать какие цивры он писал когда он сейчас не чего дельного не дает просто какой то диалог ? помогите
там пишет на всех херету какуюто а на 1 срабатывает,а я когда жмякаю с блуди акс нехуй не высвечивается и очередность там посрать на неё или она обязательная должна быть и вообще какой шанс получить лутину
Последовательность есть. Скажи номер духа которого завалил уже, скажу остальных. В плане битья, там рандомчик небольшой и всё. Код: set .@crash_s,rand(1,1000); if (sign_q < 101) { mes "^3355FFYou sense a strange,"; mes "mysterious energy emanating from this area. For some reason, this power strikes you with a faint feeling of sadness.^000000"; close; } else if (sign_q == 101) { if ((countitem(1558) > 0) || (countitem(1963) > 0)) { if (.@crash_s < 980) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1227) > 0) || (countitem(1228) > 0) || (countitem(1240) > 0) || (countitem(1241) > 0) || (countitem(1962) > 0) || (countitem(1813) > 0)) { if (.@crash_s < 960) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1719) > 0) || (countitem(1130) > 0) || (countitem(1133) > 0) || (countitem(1223) > 0) || (countitem(1229) > 0) || (countitem(1231) > 0) || (countitem(1413) > 0) || (countitem(1814) > 0) || (countitem(1242) > 0)) { if (.@crash_s < 940) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1131) > 0) || (countitem(1230) > 0) || (countitem(1232) > 0)) { if (.@crash_s < 920) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1132) > 0) || (countitem(1134) > 0) || (countitem(1233) > 0) || (countitem(1234) > 0) || (countitem(1235) > 0) || (countitem(1414) > 0) || (countitem(1523) > 0) || (countitem(1236) > 0)) { if (.@crash_s < 900) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1237) > 0) || (countitem(1524) > 0) || (countitem(1525) > 0) || (countitem(1557) > 0) || (countitem(1415) > 0) || (countitem(1964) > 0)) { if (.@crash_s < 880) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1135) > 0) || (countitem(1140) > 0) || (countitem(1141) > 0) || (countitem(1527) > 0)) { if (.@crash_s < 860) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1164) > 0) || (countitem(1165) > 0) || (countitem(1467) > 0) || (countitem(1138) > 0) || (countitem(1139) > 0) || (countitem(1224) > 0) || (countitem(1225) > 0) || (countitem(1416) > 0) || (countitem(1526) > 0)) { if (.@crash_s < 840) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1305) > 0) || (countitem(1720) > 0) || (countitem(1136) > 0) || (countitem(1137) > 0) || (countitem(1166) > 0)) { if (.@crash_s < 820) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1261) > 0) || (countitem(1528) > 0) || (countitem(1167) > 0)) { if (.@crash_s < 800) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1364) > 0) || (countitem(1913) > 0)) { if (.@crash_s < 780) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1170) > 0) || (countitem(1468) > 0) || (countitem(1168) > 0) || (countitem(1169) > 0)) { if (.@crash_s < 760) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1365) > 0) || (countitem(1366) > 0) || (countitem(1473) > 0)) { if (.@crash_s < 740) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1367) > 0) || (countitem(1368) > 0) || (countitem(1466) > 0) || (countitem(1469) > 0)) { if (.@crash_s < 720) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1369) > 0) || (countitem(1470) > 0)) { if (.@crash_s < 700) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1722) > 0) || (countitem(1471) > 0)) { if (.@crash_s < 680) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1363) > 0)) { if (.@crash_s < 660) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else if ((countitem(1530) > 0)) { if (.@crash_s < 500) { mes "^3355FFYou hit the seal as hard"; mes "as you can with the weapon in your hand. However, the seal is merely shaken by the force of your blow. Perhaps you need something"; mes "more powerful to break the seal...^000000"; close; } } else { mes "^3355FFThe weapon you're holding"; mes "right now doesn't look like it has any chance of breaking this seal. You'll definitely need something"; mes "more powerful...^000000"; close; } mes "^3355FFOnce you strike the seal,"; mes "it cracks open and a flash of mysterious light floods out of it. Inside of the seal, you find a very peculiar object...^000000"; next; mes "^3355FFYou have"; mes "obtained a^6E7B8B"; mes "Piece of Spirit^3355FF.^000000"; set sign_q,105; getitem 7306,1; //Fragment_Of_Soul close; } else { mes "^3355FFYou sense a strange,"; mes "mysterious energy emanating from this area. For some reason, this power strikes you with a faint feeling of sadness.^000000"; close; }
Вроде была точка п шаронову 3,8, щас жмется только 6,я хз мне не чего не давали за 3,8.Но в чате что то писалось лимит бла бла бла я чтото не обратил внимания. а так записал только 3 точки которые говорил и то хз правильные,по клоку 1 5 7, четвертую не записал
Так там написанно что должно чтото дать в инвентаре не хуя нету)и куда дальше если остальные не конают
В данном случае ты всё собрал и тут квест завершён. У тебя забрали 3 духа и выдали мнимый Whisper_Of_Soul Код: mes "^3355FFUpon obtaining the last piece"; mes "of Agrboda's soul, all four soul pieces emitted a strange light, rose to the air and combined into"; mes "a single transparent jewel.^000000"; next; mes "^3355FFThe jewel floated"; mes "down to your waiting"; mes "hands, and you hear its"; mes "voice speak directly into"; mes "the depths of your heart..."; next; mes "[Agrboda's Soul]"; mes "^333333I'm..."; mes "I'm leaving my soul"; mes "with you. Please guide"; mes "me to the queen of the dead..."; delitem 7306,3; //Fragment_Of_Soul set sign_q,117; getitem 7307,1; //Whisper_Of_Soul
Дальше по квесту к дету, gen и королеве. 72 шаг не профукай. Внимательно перечитай все коменты и весь гайд по данному шагу.
Кароче что далжно в интем упать не чего нету, Вы получите 4 Piece of Spiri), как только Вы нарушите все заданные печати. И если Вы продолжите ломать последнюю печать дальше, Вы получите из 4х частей Шепот Души (Spiritual Whisper). нету не того не другого, И по шаронову написанно Шаг 67: вроде как не надо этого. Повтор 50-го шага. лол,я хз чё делать. Щас попробую к деду потом в иф
Кстате а случайно нету времени по которому надо проходить Ну там с 17-00 до 21 или че то типо потому что я хз что делать. с нпц не говорит следующими
Gen должен варпнуть к королеве,а королва уже удалит без проверки Whisper of Soul. Так что не замарачивайся по поводу его отсутствия. Код: else if (sign_q == 117) { mes "[Lady Hell]"; mes "^8C1717I have been told"; mes "by Ganglati that you"; mes "are the mortal that has"; mes "guided Mother's soul to me.^000000"; next; mes "[Lady Hell]"; mes "^8C1717Do not fear me,"; mes "hero of Rune-Midgard."; mes "You have won the favor"; mes "of the Queen of the Dead"; mes "and may ask me of any"; mes "reward if I deem it fair.^000000"; next; select("The Symbol of the Nine Realms..."); mes "[Lady Hell]"; mes "^8C1717The true Symbol of the"; mes "Nine Realms cannot be freely"; mes "given or lent. However, I sense"; mes "your purpose and will give you"; mes "a symbol imbued with enough"; mes "power to be used only once.^000000"; next; mes "[Lady Hell]"; mes "^8C1717With the symbol I give you,"; mes "you can command the dead to"; mes "carry out your will without"; mes "question. However, keep in"; mes "mind that after one use,"; mes "its power will be consumed.^000000"; next; mes "[Lady Hell]"; mes "^8C1717I have also decided"; mes "to reward you with one"; mes "more special permission."; mes "You may now freely draw"; mes "water from the fountain"; mes "in my mansion, brave hero.^000000"; next; mes "^3355FFYou received the"; mes "Symbol of the Nine Realms.^000000"; delitem 7307,1; //Whisper_Of_Soul set sign_q,118; getitem 7305,1; //Authority_Of_Nine_World close; }
Ок,а Gen где стоит? Пройдите рядом с Gen, который идентифицирует себя как служащий своего владельца, Леди Ада (Lady Hell). Его владелец ищет Шепот Души. Поговорите с Depressing Man, выбирая [Yes]. я запутался..
Эм... значит таки духи не пройдены ещё. Хз почему тогда у тебя диалог выше выдало. Код: else if (sign_q < 117) { mes "[Gen]"; mes "Huh... I hear you're"; mes "looking for something"; mes "pretty important. It's going"; mes "to be a dangerous search."; next; mes "[Gen]"; mes "They are plenty of"; mes "other parties that are"; mes "interested in the thing"; mes "which you're seeking..."; close; } Вообщем там 4 варианта последовательности духов ( 3,8,7,6 || 5,1,6,4 || 8,2,6,4 || 5,8,1,2 ). Для разбития закинь в инвентарь розовую книжку с сердечком для пристов Girls Diary: Код: if (.@select_s == 1) { mes "[Laichin]"; mes "Check out the"; mes "big 1 o' clock,"; mes "big 5 o' clock,"; mes "big 7 o' clock and"; mes "the small 6 o' clock."; next; } else if (.@select_s == 2) { mes "[Laichin]"; mes "Check out the"; mes "big 4 o' clock,"; mes "big 10 o' clock,"; mes "small 6 o' clock and the"; mes "very small 11 o' clock."; next; } else if (.@select_s == 3) { mes "[Laichin]"; mes "Check out the"; mes "big 5 o' clock,"; mes "small 11 o' clock,"; mes "small 6 o' clock and the"; mes "very small 11 o' clock."; next; } else if (.@select_s == 4) { mes "[Laichin]"; mes "Check out the"; mes "big 4 o' clock,"; mes "big 5 o' clock,"; mes "big 10 o' clock and"; mes "the small 11 o' clock."; next; }